« Previous
Next »
The Journal of Pediatrics
Volume 154, Issue 6
, Pages 819-823
, June 2009
Activity-Promoting Video Games and Increased Energy Expenditure
References
- . Increasing passive energy expenditure during clerical work. Eur J Appl Physiol. 2008;103:353–360
- A randomized trial of the effects of reducing television viewing and computer use on body mass index in young children. Arch Pediatr Adolesc Med. 2008;162:239–245
- . Relationships between the home environment and physical activity and dietary patterns of preschool children: a cross-sectional study. Int J Behav Nutr Phys Act. 2008;5:31
- A policy-based school intervention to prevent overweight and obesity. Pediatrics. 2008;121:e794–e802
- . 2001-2002 US Television Household Estimates Report. New York, NY: AC Nielsen; 2002;
- . Television watching, energy intake, and obesity in US children: results from the third National Health and Nutrition Examination Survey, 1988-1994. Arch Pediatr Adolesc Med. 2001;155:360–365
- . Generation M: media in the lives of 8-18 year olds. A Kaiser Family Foundation Study. [Internet] 2005;http://www.kff.org/entmedia/entmedia 030905pkg.cfm. Accessed 2008 June 6
- . Television watching and other sedentary behaviors in relation to risk of obesity and type 2 diabetes mellitus in women. JAMA. 2003;289:1785–1791
- . Relation of adolescent video game play to time spent in other activities. Arch Pediatr Adolesc Med. 2007;161:684–689
- . Targeting parents exclusively in the treatment of childhood obesity: long-term results. Obes Res. 2004;12:357–361
- . Childhood obesity treatment: targeting parents exclusively v parents and children. Br J Nutr. 2006;95:1008–1015
- Energy expenditure of sedentary screen time compared with active screen time for children. Pediatrics. 2006;118:e1831–e1835
- . Couch potatoes to jumping beans: a pilot study of the effect of active video games on physical activity in children. Int J Behav Nutr Phys Act. 2008;5:8
- . The motivation of children to play an active video game. J Sci Med Sport. 2008;11:163–166
- . Energy expenditure during physically interactive video game playing in male college students with different playing experience. J Am Coll Health. 2008;56:505–511
- . Evaluation of the energy cost of playing a dance simulation video game in overweight and non-overweight children and adolescents. Int J Sports Med. 2006;27:804–809
- . Comparison of energy expenditure in adolescents when playing new generation and sedentary computer games: cross sectional study. BMJ. 2007;335:1282–1284
- . Nonexercise movement in elderly compared with young people. Am J Physiol Endocrinol Metab. 2007;292:E1207–E1212
- . Laboratory measurement of posture allocation and physical activity in children. Med Sci Sports Exerc. 2005;37:1800–1805
- Interindividual variation in posture allocation: possible role in human obesity. Science. 2005;307:584–586
- . Optimization of accelerometers for measuring walking. J Sports Engineering Technol. 2008;In press
- . Energy costs of physical activities in children and adolescents. Med Sci Sports Exerc. 2005;37:329–336
- . Longitudinal changes in body composition, physical capacities and energy expenditure in boys and girls during the onset of puberty. Eur J Nutr. 2000;39:157–163
- . The effect of obesity, age, puberty and gender on resting metabolic rate in children and adolescents. Eur J Pediatr. 1997;156:376–381
- . Linking obesity and activity level with children's television and video game use. J Adolesc. 2004;27:71–85
- . Feasibility of a dance videogame to promote weight loss among overweight children and adolescents. Arch Ped Adol Med. 2007;161:105–107
Supported by grants from the National Institutes of Health (HD 5001, DK 63226, 66270 and M01-RR00585). Support was also provided by the Mayo Clinic Department of Family Medicine Small Grants Program. The authors declare no conflicts of interest.
PII: S0022-3476(09)00009-2
doi: 10.1016/j.jpeds.2009.01.009
© 2009 Mosby, Inc. All rights reserved.
« Previous
Next »
The Journal of Pediatrics
Volume 154, Issue 6
, Pages 819-823
, June 2009
